Signed in as:
filler@godaddy.com
Signed in as:
filler@godaddy.com
Support for What Comes After the Case
If you’ve been through a serious harm—especially one that led to a lawsuit, settlement, or verdict—you may be asking a quiet but important question:
“What happens now?”
For many people, the legal case resolves something—but not everything.
You may feel that:
Truth & Repair Process Design is a way of supporting people at this exact moment.
Adversarial systems reward certainty, outrage, and simplicity. This warps the data-collection, the framework of who listens, and the resolution of how well problems are understood. Litigation is a system for producing financial wins, not understanding or deeper systems change.
It takes vast amounts of complex reality and compresses it into a story designed to win.
That is how large verdicts are won.
That is how settlements are forced.
And almost without exception, those verdicts and settlements are paid by insurance companies that also controlled the defense and defense-lawyer team, buffering the flow of information, and consequence. The underlying system—the corporation, the agency, the institution—often never has to truly see what it did, understand why it made sense at the time, or confront how it is likely to fail again.
Clients feel vindicated. They receive money. Their immediate lives may stabilize.
But the systems don’t change.
They don’t learn.
And the same harms keep happening to other people.
After enough time inside that machinery, I became less interested in winning cases and more interested in something litigation is structurally bad at producing: truth that can actually change systems.
What Changes Outside the Adversarial Frame
When the adversarial process pauses—whether through resolution, exhaustion, or deliberate choice—it becomes possible to examine new questions.
In a non-adversarial, victim-centered, co-designed process:
This shift is everything.
It allows people to move from defense to reflection, from posturing to learning, and from liability avoidance to responsibility-taking.
But that shift does not happen on its own.
It has to be designed.
What Is Truth & Repair Process Design?
Truth & Repair Process Design is the intentional creation of a new container for discovery, truth-telling, and learning, separate from adversarial processes.
It is a facilitated, victim-centered inquiry that brings together people who would never be able to see the same landscape while litigation logic is still running the show.
The work begins by changing the conditions under which truth is sought.
The Role I Play
I am brought in precisely because I understand both worlds:
My role is to:
In short, I place a punctuation mark at the end of adversarial combat and open a different chapter.
How the Process Typically Unfolds
Each process is custom-designed, but most include:
1. Container Design & Buy-In
2. System Landscape Discovery
Instead of compressing facts, the process expands them:
The goal is not exoneration or blame, but accurate understanding.
3. Truth-Telling Without Performance
Participants are invited to speak without needing to persuade, defend, or posture.
This includes:
Not everyone must agree.
But everyone must be heard accurately.
4. Shared Sense-Making
Through facilitated dialogue and synthesis, the group works toward:
5. Repair & System Improvement
Only after clarity emerges does the conversation turn toward:
Nothing is predetermined.
Who This Is For
This work is appropriate when:
It is especially relevant in:
Next Steps
Most engagements begin quietly, through referral or conversation.
If you are:
I’m open to an exploratory conversation to determine whether this kind of process is appropriate.
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